About Enola

Enola is a psychological horror/adventure game that delves into the inherent darkness of love, death and revenge. As Enola, you must survive a macabre world conjured up by the tortured memories of her love, Angelica.

Immersed in this emotionally-charged and gripping story, as you decipher challenging death-traps. However, choose your path very carefully - An evil presence lurks in the shadows, watching your every move...

Heavy on atmosphere, Enola is an experience that will crawl under your skin and stay there long after you’ve uncovered the disturbing mystery of this twisted, psychological nightmare.



Key features:

- Story-driven - Enola may be a horror game, but from gameplay elements to level design, Enola pushes the boundaries of the genre with a captivating and intriguing love story

- Horror without paranormal elements - Enola pushes the emotional boundaries of the player, putting them in an isolated, defenseless state of mind.

- Unconstrained mechanics - The mix of first person mechanics and old-school adventure games allows players to keep track of clues and figure out puzzles without the constraints of traditional point-and-click interfaces.

- Frighteningly calculated puzzles - Death traps meant to put players' nerves to the test. Some puzzles are the usual "fail and try again" ones, but in other cases, failing can mean death.

- Superb voice acting and musical score. - Enola now offers a spine chilling soundtrack and immersive voice acting and sound effects. Superb voice acting and musical score.



Want some wallpapers for your computer? Sure you do:

"Enola" Widescreen / Letterbox

"Doll" Widescreen / Letterbox

"Monster" Widescreen / Letterbox

"Hunted" Widescreen / Letterbox

"Play" Widescreen / Letterbox




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Links about Enola:

Enola on IndieDB

Ludum dare 22

Press kit (download)

Press kit (web)



Sergio Rosa: video game designer / writer / level design / programming
Pamela Albayero: concept artist / character design / additional story material
Mercedes Recinos: costume design
Nick Borrego: producer / game musical score
Cristian Mendez: logo & UIdesign
José Bidegain: 3d modeler and texturer
Enrique Pereira: 3d modeler and texturer
Angelo Romaz: 3d modeler and texturer
Michael Romaz: 3d modeler and texturer
Balbino Aylagas: programming


Previous team members:
Niels Fröhling: programming
Andrea Bain: 3d modeler and texturer
Francesco Bartoli:
3d modeler and texturer
Nazar Gjyli: 3d modeler and texturer
Giovanni Mauro:
3d modeler and texturer
James Munguia: 3d modeler and texturer
Emilio Zedan:
3d modeler and texturer
Chris 'Protosapien' Stone: dance club music
Studio Daisho, LLC
Sound Designers:
Jason Lee Rosa
John Anderson


Voice Acting:
Elizabeth Hales
Justin 'Spot' Beecher
Crystal Spencer
Andrea Bain


Thanks to the (very) first supporters:

Nicholas Beard
Sami Mannila
Fabrice Minot
Izaak Middlebrook
Dee Marie
Emerson Smith
Sean Ritzo
Frances McGregor
Patrick Gann
Anthony Stehmann